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We use Blender's inverse kine- matics (IK) solver [4] to resolve natural hand poses given our input data. More speci cally, we project the winning reference ...
Chris Harrison · Research · Curriculum Vitae · Fun Projects ... 3D hand pose, without any new or external sensors (which ... Paper PDF. Reference. Choi, F., Mayer, ...
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Oct 29, 2022 · EtherPose is a continuous hand pose tracking system employing two wrist-worn antennas, from which we measure the real-time dielectric ...
Fig. 1. (a) The EFRing prototype, (b) The multi-layer structure of EFRing, (c) EFRing is able to recognize discrete gestures, such as tapping the thumb on ...
Free-hand gestural input is essential for emerging user interactions. We present Aili, a table lamp reconstructing a 3D hand skeleton in real time, ...
Request full-text PDF ... Optimal antenna G/Q ratio and Q factor are ... Conference Paper. Full-text available. Back-Hand-Pose: 3D Hand Pose Estimation for a Wrist- ...
Figure 1: RotoWrist is a wristband that can track 2-DoF continuous relative angle of the wrist with respect to the arm. Left: A.
projects leveraged this property to attack ... DOI:http://dx.doi.org/https://doi.org/10.1016 ... net of Things Journal 6, 1 (2019), 820–830. DOI:http://dx.doi ...
Apr 25, 2024 · Figure 1: Overview of the full WheelPose data generation pipeline. Developers can choose different motion sources. Motion.
While tangibles enrich the interaction with touchscreens, with projected capacitive screens being mainstream, the recognition possibilities of tangibles are ...