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Sep 3, 2020 · I am working on a project that requires clipping planes on a geometry and then capping up the cut portion. I saw many examples and questions and ...
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Sep 3, 2020 · After all the stencil passes we render the normal surface of the geometry. TBH the fact that that is rendered with render order 6 is not so ...
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Apr 4, 2022 · I'm trying to clip and cap threejs objects that have been rendered so I can move the helperPlane back and forth through the object to see inside ...
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Sep 3, 2020 · The important thing is that all relevant stencil passes happen together and that the clip cap rendering happen last in those sets of stencil ...
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Sep 23, 2020 · I've been struggling with getting the clipping planes stencil example to work on the obj I load into it. What I'm looking for is a seamless, ...
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The solution is to use a different shader for rendering the stencil areas, that only clipps at clipping planes facing the camera. Since the camera position ...
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