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The Unity User Manual helps you learn how to use the Unity Editor and its associated services. You can read it from start to finish, or use it as a reference.
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The Unity documentation is the Unity User Manual and Unity Scripting API Reference. As we continually improve Unity (that is; the Editor and the engine), we add ...
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A coroutine allows you to spread tasks across several frames. In Unity, a coroutine is a method that can pause execution and return control to Unity but ...
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Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
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Event functions are a set of built-in events that your MonoBehaviour scriptsA piece of code that allows you to create your own Components, trigger game ...
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