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A sequence initially trained on the Day 1 (T-Seq, left panel) and a novel sequence used during the interference training on Day 2 (Int-Seq, right panel). The ...
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All participants were initially trained on a sequential finger-tapping task. They were then divided into three groups according to whether they received ...
Missing: q= 2Fwww. 2Ffigure% Day_fig1_330461998
Task and design.: (a) Subjects performed a sequential finger-tapping task where they had to repeatedly tap with their left non-dominant hand a 5-element ...
Missing: q= https% 2Fwww. 2Ffigure% Day_fig1_330461998
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Participants in both groups (evening and morning) were initially trained in a single training session (Train1), retested at 24 h post-training, and a week later ...
Missing: q= https% 2Fwww. 2Ffigure% design- Day_fig1_330461998
The experiment was divided into six distinct phases: 1) a familiarization phase, 2) a first pre-training, practice session to evaluate subject performance ...
Missing: 2Fwww. 2Ffigure% Day_fig1_330461998
During a training session, participants perform 12 blocks, each consisting in 30s of tapping followed by 30s of rest. Then, after a period containing sleep or ...
Missing: q= https% 2Fwww. 2Ffigure% Day_fig1_330461998
Motor performance fluctuates trial by trial even in a well-trained motor skill. Here we show neural substrates underlying such behavioral fluctuation in humans.
Missing: 2Fwww. 2Ffigure% Day_fig1_330461998
One block of the Finger tapping task (FTT): participants perform 20 blocks (30 seconds/block) separated by 20-sec rest intervals on the finger tapping task (FTT) ...
Missing: q= https% 2Fwww. 2Ffigure% sequential- Day_fig1_330461998
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