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Jul 28, 2023 · I am trying to understand how quaternions work and what the proper approach would be to implement arbitrary rotations in three dimensions.
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I'm using the Space Explorer for 3D-modeling, but lately the rotation function has not ben working. I can move the model up, down and sideways + zoom in and out ...
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Jan 24, 2021 · I'm trying to render a cube in 3D space and support rotation and movement of the cube. I've written my rotation function after this webpage and ...
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I'm having this problem, too. It seems like when I rotate on the X and Y axis, it rotates globally, but when I rotate on the Z axis, it rotates locally. Again, ...
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Nov 12, 2023 · Keep rotations as matrix. Or quaternion. Does not matter which - both work the same. But keep your rotation in this representation all the time.
Jan 6, 2017 · I have not been able to find a way to rotate in 3d view in Autocad lt 2017. Initially, Shift + middle mouse button, which I understand is ...
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Apr 13, 2024 · I'll try to explain it better. We have 2 perpendicular lines. The yellow line represent the points we will have after a 180 degree turn. The ...
In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention ...
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