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Video for q=q%3Dhttps%3A%2F%2Fstackoverflow.com%2Fquestions%2F %2276786367%2F%22 quaternion-rotation-in-3d-not-working-as-expected
Duration: 5:59
Posted: Oct 26, 2018
Missing: q= q% 3Dhttps% 3A% 2F% 2Fstackoverflow. 2Fquestions% 2F %2276786367% expected
Feb 22, 2022 · I'm trying to break a rotation value within control rig from a get transform, add a value to one rotation axis and feed it back into a set ...
Missing: q= q% 3Dhttps% 3A% 2Fstackoverflow. 2Fquestions% %2276786367% 3d-
Jan 31, 2021 · I would use quaternion that would rotate this vector around y axis, so q ... work as you expect it to. The information ... not then work. These ...
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Nov 26, 2012 · I have this simple rotation: void Start() { transform.Rotate(new Vector3(45, 0, 0), Space.World); transform.Rotate(new Vector3(0, 90, 0),...
Thus, an arbitrary number of rotations can be composed together and then applied as a single rotation. (Note that quaternion multiplication is not commutative.)
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Video for q=q%3Dhttps%3A%2F%2Fstackoverflow.com%2Fquestions%2F %2276786367%2F%22 quaternion-rotation-in-3d-not-working-as-expected
Duration: 8:23
Posted: Aug 26, 2023
Missing: q= q% 3Dhttps% 3A% 2F% 2Fstackoverflow. 2Fquestions% 2F %2276786367% not- working- expected
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